Execute and taking advantage of good snowball minions like Frothing Berserker and Bloodhoof Brave go a long way.įinally Midrange Shaman gives up some points to Miracle Rogue because of the reduced clock. Still, the Warrior decks absolutely beat the slower Shaman hands, and if they can keep cards like Tunnel Trogg and Mana Tide Totem in check, it can be difficult for Shaman to ever gain enough board presence to win. Tempo Warrior can play out the same way, but it’s far more dependent on Fiery War Axe into a three-drop. If the Shaman player lacks Lightning Storm, often they can never regain board control from the Zoo player. Without the threat of getting burned out, they can afford to spend two cards on your biggest threats and not worry about it. A deck like Zoo can easily match you in the early game and then get ahead due to favorable trading and hitting the button early and often. While Midrange Shaman is good at keeping control of the board and pumping out threats, those threats don’t have the same resilience as the best decks from past seasons (thanks deathrattle, enjoy ruining Wild). The 6/5 is also vastly outclassed by other late-game threats and even in the mirror, Flamewreathed Faceless is a far scarier card. Nowadays, the bulk of minions you want to kill are two mana or less or too big to kill without help from another minion. Fire Elemental is good when you get to pick off threes and fours, and the 6/5 body is scary. My own view is that, unlike Hex, Fire Elemental is the bad kind of throwback card. Cards like Fire Elemental, Master of Evolution, Thunder Bluff Valiant, Bloodlust and even the number of Flamewreathed Faceless and Doomhammer are all up in the air. What interests me most is the variation we’ve seen in the Midrange lists. As a result, it has very few outright bad matches and doesn’t fall into the same ‘early curve or die’ trap that Aggro Shaman and Tempo Mage both have. The basic principles remain the same, though: your minions are better than average every step of the way, and you have enough utility to make people miserable for trying to interact directly with you. Instead of Secret Paladin, this deck is closer to Tempo Mage with a more spread out curve. Hex also returns as an easy answer to any minion in the game, solving the issue where the early game could get out of hand for the Shaman player via unchecked Edwin VanCleef or Darkshire Councilman while providing easy answers to cards like Ragnaros the Firelord. Midrange Shaman is capable of mimicking many of the best starts from the aggro builds and has some of the best on-curve cards in the game. Midrange Shaman has quickly become the most popular deck of the Shaman class and for good reason. Midrange Shaman – Aggro Shaman – Miracle Rogue – Tempo Warrior – Warlock Zoo We are also looking for feedback, so if you think something can be improved, please let us know in the comments! The featured deck is just an example of one of the usual ways the deck is structured. Keep in mind that not all the cards referenced in the description will appear in the featured deck. I (Evident) will be throwing in some extra notes on some of the decks. I’d like to thank Josh Silvestri for doing research and writing descriptions for each deck. Up and Coming Decks are either recently brewed decks that are starting to pop up on the ladder, or decks that have grown in popularity due to a strong matchup against decks that are the most popular in the meta. There is nothing necessarily wrong with these decks, but there’s usually a clear gap between them and the best decks. Strong Decks are decks that are generally good but have some weaker matchups or just aren’t seen as frequently on the ladder. These decks are generally highly-refined and usually force the rest of the meta to add specific cards to their decks to tech against them. Keep in mind that the decks are not listed in a specific order, as we feel that ranking the lists numerically leaves too much room for error.īest Decks will be the decks on the ladder that have the fewest bad match-ups and are the most popular in the legendary ranks. We breakdown the meta into three pieces: Best Decks, Strong Decks, and Up and Coming Decks. We plan to include brief summaries on how-to defeat these popular decks, while also including gameplay videos on how each deck can be played versus a particular matchup when available. The Meta Breakdown will take a look at which decks are most popular and most powerful. Welcome to the HSTD Meta Breakdown! We plan to bring you the best Hearthstone decks with this feature on a bi-weekly basis.
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